Environment Tests and More Assets

I have continued work on creating more assets and textures as well as putting them all together in UE4 to make mock environments to get an idea how they will feel in the final product so that it is easier for me to make changes now instead of finding out something doesn't "fit" later on and causing me headaches down the road.

Keep in mind that the lighting in these pictures is not final and while I am happier with the models and textures in what I am showing, there are changes and improvements still to be made.